
Milestones, an in-game rewards feature, allows you to level up your character to earn additional items to help you along in your journey. My favorite surprise from the game was the satisfying cycle of constant rewards for simply playing the game. Kudos to TRAGsoft for the love that was clearly put into all of these Coromon. Some creatures are adorable, others scary, a few kinda gross - all of them intriguing in some form. Every creature I found offered that "wow" moment where I wanted to learn about and experiment with them in battle. All the creatures are wonderfully animated, colors are vibrant, and all have a cohesion to them that is difficult to put into words.

With over 110 creatures, I quickly became enamored in. The main focus of Coromon are the wonderful creatures throughout the world. Resource management wasn’t a problem for me, but with the numerous gameplay options, it can be a restrictive challenge for those seeking that type of engagement. Additionally, there's a log that keeps track of all side missions and mainline objectives, allowing you to either try and blast through the main story or check off some side adventures for rewards like items and money. Luckily, if this is your first game of the genre, Coromon offers detailed notes and summaries of type matching, creature strategies, and lore summaries.

The very quick summations of the world, its creatures, and battle mechanics can seem a bit overwhelming, but the game assumes that players have some sort of connection with Pokemon mechanics or other monster-taming games. There's several more slots for these, so the possibilities will continue to grow and can offer exciting new ways of traversa - you’ll have to discover them for yourself. These features have been super fun and interesting to experiment with and allowed for a more Metroidvania approach of going back and seeing spots and hidden items that you otherwise missed without these abilities. A force push, for example, allows your character to literally push items out of the way to form new paths similar to Strength in classic Pokemon games or Push in Golden Sun. However, you’re eventually afforded abilities that assist you within the world. At first this is mostly used as a vanity item, allowing you to see other researchers who may want to battle or offer some special insights of the world. Within the first few moments of the game, you're given a gauntlet to help explore the world.

COROMON TITANS FREE
Additionally, players aren't restricted by manly or feminine features, but are free to customize their character to fully match how they want.

The customization of the character in this pixel-adventure is robust with dozens of hairstyles, facial features, and body features. However, it is worth expressing explicitly that the build up and layering throughout the 30 hour adventure kept me engaged and didn’t deter from the overall enjoyment. Though the story started off strong and continued to build, there was never a major payoff to what everything was building towards. The story also gradually emerges with a 'big bad group' and some other recurring characters. All of this was streamlined within minutes and allowed me to just jump into the game. The objective of this group is to find and investigate the 6 massive Titans that are wreaking havoc in this world. You start off in Coromon as a young adventurer who has recently joined the ranks of Solis as a researcher who is placed into the Titan Taskforce.
